AI Insights · Timothy · January 2024
Top 5 Basketball Games on Android in Hungary Q4 2023
Discover the performance of the top 5 basketball game apps on Android in Hungary during Q4 2023, with insights on downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 basketball game apps on the Android platform in Hungary showcased varied performance in terms of downloads, revenue, and active users. Here's a closer look at the data, provided by Sensor Tower.
Basketball Arena: Online Game saw a notable fluctuation in its downloads, peaking at around 416K in the week of October 16 and maintaining a steady average around 300K towards the end of the quarter. Revenue for the game experienced a brief spike in mid-November, reaching approximately $105, but remained minimal for the rest of the period. Weekly active users increased from 1.1K in late September to around 1.4K in mid-October, before stabilizing at about 1.2K by the end of December.
NBA LIVE Mobile Basketball displayed a consistent upward trend in downloads, culminating at 786K in the last week of December. The game generated revenue primarily in early October, with a peak of $120. Weekly active users showed a significant rise, starting from 4.5K in late September and reaching 5.3K by the end of December.
NBA 2K Mobile Basketball Game experienced varied downloads, with a significant increase in the last two weeks of December, peaking at 308K. Revenue remained very low throughout the quarter, with minor peaks of $41 in mid-October. Active users saw a slight increase, growing from 219 in late September to 373 by the end of December.
Basket Battle recorded the highest download numbers among the top basketball games, with a peak of 2.9M in late October. Revenue was minimal, with a few minor peaks, the highest being $6 in mid-November. The game also saw substantial weekly active users, starting at 8.8K and rising to 13.8K by late October, ending the quarter around 13.2K.
Dunk Shot maintained a steady download rate around 100K throughout the quarter. Revenue was minimal, with the highest being $6 in mid-October. Active users showed a slight decline over the period, starting from 1.7K in late September and ending at approximately 1.5K by the end of December.
For more detailed insights and data, visit Sensor Tower.